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Mix Processor & On-Air Detection

The mix processor is the service that decides which deck is currently on air. When a DJ has several decks loaded — each with a different track and different fader, EQ, and crossfader positions — the mix processor looks at all of the signals flowing in and picks a single winner. That winning track is what gets sent to your overlay.

Where Play Detection explains the high-level strategies, this page digs into the scoring and the signals that power it.

A DJ might have 4–6 channels on a mixer, each with a deck and a loaded track. At any given moment, only one (or during a transition, perhaps two) is audible. A lot of different hardware signals hint at which channel is live:

  • The channel fader is open.
  • The deck is playing, not cued.
  • The crossfader is on that side.
  • The EQ is not cut to silence.
  • The mixer’s on-air LED is lit.

The mix processor combines all of these into a single score per channel. The highest score wins.

The mix processor organises state around how a real DJ booth works:

  • Mixer — a hardware mixer or controller with a crossfader and channel assignments.
  • Channels — one entry per mixer channel (typically 1–6), each tracking the connected device, the loaded track, and the live hardware signals.
  • Signals — the live values flowing from hardware: faders, EQs, play state.
  • Score — a computed 0–1 number representing how likely the channel is on air, with a breakdown of which signals contributed.
  • On Air — the current and pending winning channel, with debounce status.

This structure mirrors a real DJ booth and scales from a single-deck controller up to a full six-channel mixer rig.

Different hardware provides different signals. A Pioneer DJM mixer on PRO DJ LINK reports an on-air flag directly. A plain MIDI controller reports channel faders and EQ. A Denon StageLinQ mixer reports faders and crossfader. The mix processor does not require a specific set of signals — it uses whatever is available and weights them.

SignalWhat It RepresentsRangeWhere It Comes From
Channel faderVolume per deck0 (closed) — 1 (open)MIDI, StageLinQ, PRO DJ LINK
Trim / gainInput gain per deck0 — 1MIDI
CrossfaderLeft / right balance-1 (left) — 1 (right)MIDI, StageLinQ
EQ low / mid / highPer-band cut or boost-1 (cut) — 1 (boost)MIDI
FilterLow-pass / high-pass-1 (LPF) — 1 (HPF)MIDI
Play stateIs the deck playing?0 or 1All sources
On-air flagHardware on-air indicator0 or 1PRO DJ LINK + DJM mixer
Master detectionIs this deck the tempo master?0 or 1PRO DJ LINK
Jog touchIs the DJ touching the platter?0 or 1MIDI
Loop activeIs a loop engaged?0 or 1PRO DJ LINK, MIDI

All signals are converted to a consistent range before reaching the mix processor. MIDI values in the 0–127 range are converted to 0–1 linear signals or -1 to 1 bipolar signals. StageLinQ and PRO DJ LINK values are converted similarly at the source. This means the mix processor does not need to know about hardware-specific ranges — it just does the scoring math.

Different DJ styles mix in different ways, and the signals that indicate “on air” are not the same across genres. Hip-hop DJs cut with the crossfader; house and techno DJs blend with channel faders and EQ. Mix processor presets encode this knowledge as a set of signal weights.

SignalHouse / TechnoHip-HopDrum & BassOpen Format
On-air flag0.200.150.200.20
Channel fader0.250.180.250.25
Play state0.150.150.200.20
Crossfader0.020.250.020.05
EQ low0.100.050.080.05

The crossfader row is the most obvious difference: for hip-hop it is one of the most important signals, while for house and techno it is barely weighted at all. You choose a preset in On-Air Detection settings, or build a custom weight profile if your style does not fit neatly into a preset.

Two conditions immediately drop a channel’s score to zero, regardless of all other signals:

  • The channel fader is fully closed. A closed fader means the channel cannot reach the main output.
  • The deck is not playing. A paused or cued deck is not audible.

These act as hard gates, so a high crossfader score alone can never win for a silent or stopped deck.

When a transition is happening, both decks may briefly score closely. To stop the overlay from flipping rapidly, the mix processor applies a debounce: a new leader must hold its position for a configured duration before the on-air channel changes. The debounce duration is part of the DJ style preset.

  • House, Techno, Trance — longer debounce (slow blends).
  • Hip-Hop, Hardstyle — shorter debounce (fast cuts).

Once a channel wins and holds through the debounce, the mix processor emits the track on that channel as the on-air track. From there it enters the Track Enrichment pipeline and eventually reaches your outputs.

If the wrong track shows up on the overlay during transitions, the on-air detection settings are where to start:

  • Try a different preset that matches the genre you are mixing.
  • If you have a MIDI controller, ensure the channel fader is mapped so it reports fader position.
  • For Pioneer CDJ + DJM setups, make sure PRO DJ LINK is active so the on-air flag signal is available.

See the On-Air Detection settings page for how to change presets or define custom weights.